As for Boss Battles, there are two Boss Battle Spaces on every board, one near a fortress and one at the end. The event differs for each board, but they all allow the players to earn more Mini Stars, though the player that has started the event always has some form of control over the event, putting him or her in an advantage state. The former occurs whenever a player arrives on a Captain Event Space. Unlike previous Mario Party games, where often only the winner(s) of a minigame receives a reward, all minigames are ranked from first to last place and generally all players receive Mini Stars, with players in a higher position earning more Mini Stars.ĭuring a party, there are two board events that are required to occur before advancing: Captain Events and Boss Battles. Also, when receiving dice blocks, a minigame might pop up after as well. In this game, the minigames don't appear after every player has moved, but only when a player ends up on any of the spaces that triggers a minigame. New minigame types are introduced in the Mario Party series, one example being 1 vs. The player who collects the most Mini Stars by the end of the game is declared the winner. While doing so, players must also try to avoid Mini Ztars, which deduct their current amount of Mini Stars. Instead of trying to collect coins to buy stars, players receive Mini Stars if they pass by them. Instead of rolling a die with a 1-10 on it like in the previous games, players can only roll a dice block with a 1-6 on it however, there are other dice blocks that can be collected, which includes a dice block that allows a 1-10 roll. In Mario Party 9, a new form of gameplay was introduced in this game, retiring the old format seen in the prior eight titles: players move all at once through the board in a vehicle (a car in Toad Road, a magic carpet in Boo's Horror Castle and a legged machine in Bob-omb Factory, for example), still taking turns rolling, moving from a starting point to to an ending point. Waluigi, about to lose half of his Mini Stars at Bob-omb Factory.
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Back at Peach's Castle, Mario and friends are once again gathered around the telescope to admire the Mini Stars as they glisten in the night sky. However, this only results in him falling out of his Koopa Clown Car Bowser Jr. However, upon seeing the released Mini Stars, Bowser is enraged and chases off the ones that fly near him. Bowser is mourning over the failure of his plan, which he reveals was to decorate his castle using the Mini Stars. before battling his father.Īfter the final battle with Bowser, the player looks out from the stadium at Bowser's other platform, where the canisters containing all the Mini Stars burst and release them back to where they once were. Eventually, however, the group reaches Bowser's space lair, Bowser Station, and face Bowser Jr. Bowser is enraged, but confidently summons two of his minions to stop the group before they can take all the Mini Stars. then runs over to inform his father the progression of the player's group.
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As they start their journey, Shy Guy and Magikoopa appear from the woods and infiltrate their group as part of Bowser's plan.īefore each board, there is a cutscene that features Bowser admiring his collection of Mini Stars (or fuming in the last two). Witnessing this, the player's character rallies everyone into setting out to defeat Bowser and save the Mini Stars. on a spacecraft, who are using a vacuum-like machine to suck the Mini Stars out of the sky and into containers. It is then revealed to be Bowser and Bowser Jr. As Mario peers though the telescope, he is shocked as he notices that the stars are suddenly being sucked through a vortex. On a night outside of Peach's Castle, Mario and his friends are gathered to watch the Mini Stars glitter in the sky. Bowser stealing the Mini Stars using a vacuum machine